Electronic Village Proposals (2024)

Call for Proposals

Hosted by TESOL's Computer-Assisted Language Learning Interest Section (CALL-IS)

Deadline: December 15, 2023

1. Tinkering with Technology Workshops

Presentation Title: Tinkering With Technology Workshops

Presentation length: 60 - 90 minutes

Format: Live sessions. After a brief explanation/demonstration, presenters guide participants in "hands-on" practice. Space is limited to 15-20 participants. 

Event Overview: Tinkering with Tech Workshops offer “hands-on” practice to a small group of participants with a focus on the use of a specific technology tool or Internet-based resource. These workshops incorporate learning about the application or resource, experiencing a task or activity, and creating a product in a meaningful language learning context. Presenters provide subject matter expertise and guidance in adapting the selected technology resources.

Note: Tinkering with Tech workshops are meant to offer a truly interactive experience for participants so they leave the session understanding how to use the tech tool for English language teaching and create or begin to create an end product. They are participant-centered and, while applications may be research-based, put theory into practice. They are not presentations on research but provide a “creation” component using the tech tool or resource presented.

Proposal Information: 10-word title maximum, 50-word summary for program book and a maximum 250-word abstract that briefly outlines: 1) the tool or resource and how it provides support for language learning; 2) workshop objectives; 3) hands-on activities you will provide for the session and sequence of activities; 4) expected outcomes (what participants will gain from this session; and 5), and the time frame (60 or 90 minutes).

Proposals will be rated using the following criteria:

  1. Overall topic relevance and currency
  2. Clear session objectives and achievable session plan
  3. Hands on participation/participant-centered
  4. Meaningful applications

 

Coordinators: Sandy Wagner, Heather Austin, Jasmin Cowin (ev_tinkering@call-is.org)

Submit a Proposal

 

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2. Digital Dive Mini Workshops: Technology for ELT

Presentation length: 30 minutes

Format: Presenters use their own devices to demonstrate the tool or activity to a small audience gathered around a table.

Event Overview: 

We cordially invite scholars, educators, and technologists to submit proposals for our Digital Dive sessions, a hands-on mini-workshop series focusing on the application of modern technological tools in ELT contexts. The workshops aim to provide participants with the ability to either immediately use fully functional teaching tools like websites or apps or empower them to independently create such tools after mastering their effective use. 

The essence of these sessions lies in their practical demonstrations, emphasizing methodologies language educators can employ to assimilate technology-based tools and activities in various teaching environments, whether they be virtual, blended, hi-flex, or traditional face-to-face. Please note that proposals must include screencasting and/or visual aids to effectively convey a tool's functionality or outline an activity sequence. The proposed tool should be designed with user-friendliness in mind to facilitate swift implementation by workshop attendees.

For TESOL 2024 Digital Dive sessions, there's a special emphasis on the applications of Artificial Intelligence (AI) in ELT.  Topics may include but are not limited to the following: 

  1. Automated Feedback and Assessment: Exploring the capabilities and limitations of AI in providing feedback and assessing language learners’ proficiency and development.

  2. Voice Recognition Technology: Utilizing voice recognition for pronunciation practice and developing speaking skills in language learners.

  3. Adaptive Learning Systems: Implementing adaptive learning systems that adjust to learners' progress and areas that need improvement.

  4. AI and Language Learning Apps: Exploring the effectiveness of AI-powered language learning apps in supporting English language acquisition.

  5. AI and Gamification in Language Learning: Leveraging AI to create adaptive and engaging game-based learning experiences for language learners.

We eagerly await your proposals, and we look forward to a dynamic exchange of ideas and practical insights during the Digital Dive sessions at TESOL 2024.

Proposal Information: 10-word title, 50-word summary for program book, and a 100-word abstract that outlines the presentation objective and shares how the tool, activity, or resource will be presented in a practical way within the allotted time.

Proposals will be rated using the following criteria:

  1. Overall topic relevance and currency
  2. Clear session objectives and achievable session plan
  3. Hands on participation/participant-centered
  4. Meaningful applications

Coordinators: Jane Chien, Andrew Bowman, Michael Winans (ev-digital@call-is.org)

Submit a Proposal

 

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